Read the text and choose a, b, c or d.
it seems that most people today (1) it for granted that computer games have negative effects on teenagers, but this is just not the case. teens who play computer games every day are just as likely to be as sociable as teens who don’t. research has shown that only a small number of teenagers play computer games alone. and many teens hook (2) with games from all over the globe in online gaming communities. in fact, it (3) proved that online games are usually more aware of international issues and are more likely to raise money for charity. also, the themes of some computer games help teens to learn. for example, many games (4) actual historical events which teens learn about in a truly interactive way. often, the story is (5) interesting that teens do research after playing (6) to find out more about the subject. (7) all this, many parents believe that their children should be prevented (8) playing computer games. they only see the negative side of computer games and (9) the positive one. there is no (10) that parents should look closer at this issue as it’s their children’s favourite pastime.
1. a. pass b. believe c. take d. test
2. a. on b. up c. in d. into
3. a. has b. has to c. has been d. has being
4. a. impress b. show off c. direct d. feature
5. a. so b. such c. that d. so much
6. a. despite b. so that c. so d. in order
7. a. although b. even though c. in spite of d. though
8. a. for b. from c. with d. on
9. a. overlook b. overhear c. overtake d. overcome
10. a. way b. doubt c. option d. time