A large statistical and empirical material illustrates the impact, first of all, of the gaming and communication capabilities of gadgets on the lives of children. The peculiarities of the attitude of children of different ages to the use of electronic devices are given. A general conclusion is made about the historical inevitability of changes in socio-cultural reality under the influence of information technologies
Объяснение:
A large statistical and empirical material illustrates the impact, first of all, of the gaming and communication capabilities of gadgets on the lives of children. The peculiarities of the attitude of children of different ages to the use of electronic devices are given. A general conclusion is made about the historical inevitability of changes in socio-cultural reality under the influence of information technologies